![]() ![]() Freely extend any character’s end segments – head, hands and feet. ![]() Set keys only to Selected Body Parts, or to Full Body motion layers.One transform timeline track can keep End Effector Constraints and it’s Effective Range.Intuitive pose-to-pose editing without switching IK and FK modes.Drag-and-move end effectors for IK editing, directly rotate joins for FK editing. ![]() Keep or Flip Joint Bend Direction during animation editing.Position character end effectors for precise IK interaction.Easy-locking feet and hands for unlimited motion possibilities. ![]()
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